Solved
User handedness preference
Hi,
Our game is essentially point-and-click, and there's one in-game wand, which is basically a laser pointer. We've received feedback that this should track only the users preferred hand, which can supposedly be defined in the user settings. However, I haven't been able to find anything in the API to query this preference, nor have I even found this setting in Oculus Home or during the Oculus Touch setup.
Is there a best practice/well-defined API to query for the user's preferred hand, and how is this setting managed so that I can change (and thus test) it in game?
Our game is essentially point-and-click, and there's one in-game wand, which is basically a laser pointer. We've received feedback that this should track only the users preferred hand, which can supposedly be defined in the user settings. However, I haven't been able to find anything in the API to query this preference, nor have I even found this setting in Oculus Home or during the Oculus Touch setup.
Is there a best practice/well-defined API to query for the user's preferred hand, and how is this setting managed so that I can change (and thus test) it in game?
