Which SDK? OpenXR Mobile SDK?
I'm an experienced C++ and Android developer, but new to graphics programming. But that should be OK as my UI needs are minimal.
So, if I want to do development for the Meta headsets without the big game engines, it seems that the 'OpenXR Mobile SDK' is now the way to go.
But I read here that the SDK is "unable to provide access to Meta Native Mobile APIs". Yikes, wait, so then these native apps built with this SDK will be second class citizens on meta headsets. And even more worrying, I see that the OpenXR forum is pretty dead.
So, unless I really need cross-platform then maybe OpenXR is not the way to go, and realistically I have to use Unity or Unreal?
Any guidance is appreciated.
