Skip to main content
Up and Coming
August 13, 2014
Question

3D footage from one shaky 2D cam?

Tech demonstrated here:
http://research.microsoft.com/en-us/um/redmond/projects/hyperlapse/

What if during the "Path Planning" phase, the center of the video is shifted to make two images (even customized by IPD!), could the Hyperlapse technology be used to create a smooth stereoscopic video?

    7 replies

    Up and Coming
    August 13, 2014
    That would probably work, although for stuff that close to the cameras 2 cameras would probably get you superior results. Thanks for sharing about hyperlapse. that is really cool. I'd love to see a stereoscopic hyperlapse video, either by shifting the images or by having 2 actual camera angles
    Up and Coming
    August 16, 2014
    Didn't look at the link; the technology to do this is several years old.. I remember looking up After Effects techniques to use 2D footage and create a 3D video project. If I am not mistaken, the idea is to create 2 different layers of the same video. Bottom layer has a red curve, top layer has a blue curve. Set both layers to overlay, and offset them.

    For the shakiness, that is just a matter of shake correction, easy enough to do, even with windows media player (I did a tutorial for some people at mtbr.com for GoPro cams).

    I believe there is an AE plugin to transform the 2d video into 3d if I am not mistaken.

    Found the article, dated in 2011.

    http://www.fxguide.com/featured/art-of-stereo-conversion-2d-to-3d/
    Current WIPs using Unreal Engine 4: Agrona - Tales of an Era : Medieval Fantasy MORPG
    Participant
    August 30, 2014
    There's also software that'll turn some images into a 3d model.

    Anyway I would love for msoft to release a 2D video to 3D model conversion software.
    Up and Coming
    August 30, 2014
    Please look at the link. nothing to to with a 2d to 3d conversation! this technic creates smooth 2d shake free first person videos. impressive!
    Participant
    August 30, 2014
    If it's the same video I'm thinking of (cant watch), then they convert the video to point cloud based models, then convert those to 3d meshes. Then they make the virtual camera travel a path along those meshes. Which are compiled from the video etc, and its used to determine the approximate camera path and smooth it out. Something like that.
    Up and Coming
    August 31, 2014
    "noquarter" wrote:
    Please look at the link. nothing to to with a 2d to 3d conversation! this technic creates smooth 2d shake free first person videos. impressive!


    I admit, I only saw your thread title and the word microsoft. :oops: Even still, I'm sure they acquired it from somewhere :lol:
    Current WIPs using Unreal Engine 4: Agrona - Tales of an Era : Medieval Fantasy MORPG
    QUAKEAuthor
    Up and Coming
    October 6, 2014
    "Nexa" wrote:
    If it's the same video I'm thinking of (cant watch), then they convert the video to point cloud based models, then convert those to 3d meshes. Then they make the virtual camera travel a path along those meshes. Which are compiled from the video etc, and its used to determine the approximate camera path and smooth it out. Something like that.


    The key point is that they made a virtual camera travel a path along those meshes. If they made two virtual cameras, it would enable stereoscopy, and these two 'virtual cameras' could even be re-rendered with different off-sets per individual IPD.

    Is my understanding correct?