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New Participant
June 15, 2013
Question

Idea Inspirations from trying the Oculus Rift

I got to try the Oculus Rift for the first time this week at a local IGDA meeting in Minneapolis. I wrote about my first experience and first impressions on my blog, but the experience was also very inspiring creatively.

Obviously there are going to be many first-person games, in particular FPS games, for the Rift. But I think there's a lot of potential for other applications, and that's what excites me more. Think of being an eye floating above a 3d abstract puzzle game, whose environment you are a part of. Think of playing a 3d sidescrolling platformer, but instead of playing it on your TV, it is like you've moved inside of the screen and you now occupy the same space as the characters you control. You could watch a 3 inch tall Mario walking, running, and jumping his way through a model-sized game level laid out in front of you.

Imagine yourself a few years in the future when the Rift has a resolution beyond the "Retina" display densities of today. Let's say resolution of the Rift has reached maybe double that of your current laptop screen. Now sit down, put that laptop in your lap, and then put on your Oculus Rift. Your laptop is outputting its display in realtime into the Rift's simulation where there is a virtual laptop displaying your screen's contents. Your arms are being tracked, so you can even look down and hunt for the home row keys if you need to. Now you can program a game, write a grad school paper, or code up a web page inside of the simulation. You are no longer sitting at a desk in a cubicle. You aren't sitting on the same boring couch in your living room. You can be anywhere. You can laptop on a beach. You can laptop on the moon. Bottom of the sea. Whatever. Indulgent? Bit creepy? Only because it is actually going to be possible. And soon. And at tablet prices.

Let me walk you through another imaginary experience with an Oculus Rift. One that wouldn't necessarily have to wait for some future super high resolution iteration. Ok, grab a real SNES gamepad, and now put on your Oculus Rift. You've just entered a 3d simulation of your living room. And there's your TV in front of you, a virtual 2d display embedded in the 3d simulated environment. Pop your Zelda: A Link to the Past cartridge into your Super Nintendo. You are playing Zelda and controlling Link with the gamepad, but you are watching it on a virtual TV instead of a real TV. You enter the Lost Woods. The graphics on the screen are those familiar tiled-based green trees with that pixel fog you loved so much as a kid. But something is happening now that has never happened before. The drywall disappears and trees move in. Grass grows over the couch you were sitting on and also the floor beneath your feet. A fog fills the room. You are sitting in a 3d Lost Woods now that surrounds you. Your TV set sits on top of a hollow log, and you are still playing Zelda: A Link to the Past for SNES.

I think that'd be pretty damn cool.

    33 replies

    Inspiring
    June 15, 2013
    "zachstronaut" wrote:
    Think of playing a 3d sidescrolling platformer, but instead of playing it on your TV, it is like you've moved inside of the screen and you now occupy the same space as the characters you control. You could watch a 3 inch tall Mario walking, running, and jumping his way through a model-sized game level laid out in front of you.


    I'd so pay for that! And perhaps others could spectate with their own Rift and headtracking, and you can all talk to each other (if you weren't all in the same physical room to begin with). :)

    "zachstronaut" wrote:
    Let me walk you through another imaginary experience with an Oculus Rift. One that wouldn't necessarily have to wait for some future super high resolution iteration. Ok, grab a real SNES gamepad, and now put on your Oculus Rift. You've just entered a 3d simulation of your living room. And there's your TV in front of you, a virtual 2d display embedded in the 3d simulated environment. Pop your Zelda: A Link to the Past cartridge into your Super Nintendo. You are playing Zelda and controlling Link with the gamepad, but you are watching it on a virtual TV instead of a real TV. You enter the Lost Woods. The graphics on the screen are those familiar tiled-based green trees with that pixel fog you loved so much as a kid. But something is happening now that has never happened before. The drywall disappears and trees move in. Grass grows over the couch you were sitting on and also the floor beneath your feet. A fog fills the room. You are sitting in a 3d Lost Woods now that surrounds you. Your TV set sits on top of a hollow log, and you are still playing Zelda: A Link to the Past for SNES.


    Beautifully-written paragraph, and *really* makes me want this to happen!
    Titans of Space PLUS for Quest is now available on DrashVR.com
    Up and Coming
    June 16, 2013
    I know these kind of replies are frown upon but I just want to say that the paragraph about playing Zelda gave me goose pumps! Thanks for that!
    Up and Coming
    June 17, 2013
    You guys really must read "Ready Player One", the sci-fi novel by Ernest Cline, it describe many experiences like that.

    http://en.wikipedia.org/wiki/Ready_Player_One

    http://www.readyplayerone.com

    I heard somewhere that Oculus VR have made the reading of Ready Player One mandatory for all their employees.

    It is available as an audio-book too, read by Wil Wheaton who's name also have a small cameo namedrop in the book.
    http://www.randomhouse.com/book/209887/ready-player-one-by-ernest-cline
    http://www.amazon.com/Ready-Player-One/dp/B005HG7BWC

    Oculus and Ernest Cline own blog posts and video of his visit to Oculus VR HQ where got to test driving Oculus Rift
    http://www.ernestcline.com/blog/2013/03/07/oculus-vr/
    http://www.oculus.com/blog/ready-player-one-ernest-cline-visits-oculus-vr-hq/
    http://www.youtube.com/watch?v=9nd7wHEcC_c

    New Participant
    June 17, 2013
    I've read it! It is worth reading, but not nearly as good as the back catalog of Terry Pratchett Discworld novels I've been working my way through. I can't believe I never heard of these as a kid. (They have nothing to do with VR, though. heh.)

    Thanks for the kind words about my writing everybody.
    zachstronaut.com
    New Participant
    June 17, 2013


    well, I haven't gotten as far as that yet but it's a start!

    download link(windows):
    https://www.dropbox.com/s/mjiunx4lco0mjzv/snes9x%20VRcade.zip
    New Participant
    June 18, 2013
    Don't tease!!
    zachstronaut.com
    Up and Coming
    June 19, 2013
    "bitskipper" wrote:


    well, I haven't gotten as far as that yet but it's a start!

    download link(windows):
    https://www.dropbox.com/s/mjiunx4lco0mjzv/snes9x%20VRcade.zip



    Epic.. Keep at it.
    Inspiring
    June 20, 2013
    OMG!!!!!!! Amazing!!!
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    June 23, 2013
    I was skeptical when I started that last paragraph, and sold by the time I finished it. Amazing creativity and presentation, thank you for contributing a valuable concept to the Rift developer community!
    Ray "Trip" Rodriguez III R 'n' R Lawn Service Lake Ariel PA
    Up and Coming
    June 23, 2013
    honestly i think the implications that the Oculus Rift provide are grand. Not just games. Ways to experence new things and feel like you are there. Thats what i think a lot of us needs sometimes id like to just see more 3d enviroments you can just take your time to explore weather it be architectural visualizations or just large enviroments or what.. i think that will be the best thing to do.. if you feel like your there more youd be more compelled to "explore" :-p