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New Participant
February 20, 2015
Question

Learning resources?

Afternoon,

I am a student of programming who wants to, eventually, be employed in the field of VR. I also recognize I still have a ways to go before reaching that level of competence. What I have noticed in my forays VR is that I am lacking the knowledge to understand the higher level discussions of the hardware used in VR.

I was wondering if anyone knew of any learning resources I could use to educate myself on the hardware involved? Something like the College level computer science and architecture courses on Saylor maybe?

Any help would be greatly appreciated.

    11 replies

    Up and Coming
    February 27, 2015
    "Fernweh" wrote:
    What would I require if I wanted not to create games or applications but be involved in creating the software which makes VR work. System programming.


    An understanding of C++, open gl, and bsc/MSc engineering level math (because of 3D, rendering, and the math behind it). Take a look at the SDK and one of the demos.
    Rendering/Game engineer