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Honored Contributor
June 10, 2019
Question

The Index thread (please keep to subject)

As per the title, please respect the users who post here and keep it on topic, any nonsense and......grrr

2974 replies

RuneSR2
Honored Contributor
May 20, 2020
Strange, but I wrote a post about Index being a superior choice for the new game Mini Motor Racing X on the Valve Index sub-Reddit. Because using Revive I get solid 90 fps even when forcing res 200% and 4xMSAA. And the game looks and plays beyond amazing. 
Now I considered myself being kinda a swell lad by spoon-feeding the good stuff to other Index owners - and what happened? A great "thank you"? - No, the mods deleted my post!  :o  :# 

Of course I didn't accept that - and wrote a longer complaint to the mods. They agreed and my post is now restored, but it showed me one thing that I wasn't much aware of. The mods told me that they as a rule of thumb do not want posts about games which do not fully and officially support the Index. It seems they don't care for Revive - and I sense some profound animosity toward Oculus. I've read several posts from Index owners stating "if it's not on Steam, then there's no buy". And several Index users seem extremely angry with Oculus about the walled garden. 

Personally I love having the choice to support Oculus, and being able to play VR games on a broad number of hmds is - to me - a great way to increase adoption. I've paid more than 1k for my Oculus games, having to buy them all again on Steam would not make me in a good mood - also it would be annoying having to waste a lot of hard drive space. And many of my favorite VR games and apps are not available on Steam. 

Really strange that some Index owners seem so angry with Oculus/Facebook that they refuse to use Revive. Like Oculus users are able to use Steam, Index users can benefit a lot from having some access to the Oculus Store - and stubborn Index users will be missing out on some of the most amazing VR titles ever made. 2c. 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
May 20, 2020
I hate to say it but even Steam seems to occasionally put a spanner in the works with  Revive.  Some SteamVR updates have effected my Vive controllers big time, like recently with Lone Echo.  Both Steam and VivePort cater to most PCVR headsets and neither seem to be at war with each other.  Hopefully one day Oculus will put on their big boy pants and support other headsets.  They would pull in a heck of a lot more revenue and make a lot more PCVR friends imho.
9800x3d, rtx5090, X870E MB w/wifi7, 64Gb 6000 ram, 2x2TB SSD, 1000W PSU, Win 11pro, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
kevinw729
Inspiring
May 20, 2020

RuneSR2 said:

.....
Really strange that some Index owners seem so angry with Oculus/Facebook that they refuse to use Revive. Like Oculus users are able to use Steam, Index users can benefit a lot from having some access to the Oculus Store - and stubborn Index users will be missing out on some of the most amazing VR titles ever made. 



Yeah, it is a bone of contention between the Oculus and Valve supporters - very antagonistic situation, going back to the beginning of this phase of VR adoption, and not helped by the information supplied to ZeniMax legal team by Valve - in the eyes of the Oculus-community.  Some review-bombing of HL:A can be attributed to this animosity. While at the same time Steam (Valve) have attempted to place roadblocks towards supporting Oculus content (as well as the issues with Revive) on their platform. 

The hope is, now that many of the perpetrators have left their respective companies the feuds can be allowed to die down, and that we move forward to achieve greater VR adoption than create little eco-systems. 

https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
RuneSR2
Honored Contributor
May 21, 2020
Strange, but my Spider-sense is tingling every time I look at this one  :D

 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
kevinw729
Inspiring
May 21, 2020

RuneSR2 said:

Strange, but my Spider-sense is tingling every time I look at this one  
....





Yeah, that HTC Index looks legit! :D
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
RuneSR2
Honored Contributor
May 23, 2020
Had a very bad experience today, but seems I got it fixed. Normally it's no problem updating Revive, but I think something went wrong with the new v. 2.0. At least the Revive Dash didn't update correctly after installation - and maybe here I did a great error of rebooting the rig. When rebooting I just got a black screen, not even a bios logo. Had to pull out all DisplayPort and HDMI connections, but still black screen. Here I kinda felt the first drop of cold sweat emerge...  :#
Then I tried to remove all usb2-3 connections too, and that did the trick - Win10 started up again, phew. Started plugging CV1 in again including all sensors - everything still worked. Then Index - and black screen was back (another drop of cold sweat emerged). Removing the Index, everything worked again. Note, I did uninstall Revive 2.0 and went back to 1.9.2 which seems to work more or less perfectly. 
Then when Win10 was running, I now reconnected the Index, and it worked fine when starting SteamVR. I was hoping that reconnecting Index while Win10 was running would restore normal display settings. And it actually seems to work - for the first time, I was now able to restart the rig and got into Win10 with both CV1 and Index connected.
Seems like using Revive or maybe just having several hmds connected may create a delicate balance, but it has been working flawlessly for about a year. I'll be even more careful with Revive the next time, but of course I don't know if the situation was created by Revive or some rare random error... 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Inspiring
May 23, 2020

RuneSR2 said:

... Normally it's no problem updating Revive, but I think something went wrong with the new v. 2.0. When rebooting I just got a black screen, not even a bios logo. I did uninstall Revive 2.0 and went back to 1.9.2 which seems to work more or less perfectly. 


Didn't the Index subreddit moderators already tell you once not to talk about Revive (by deleting your post)? But then you had to post about that here, didn't ya? Be glad they only hacked your machine. Don't füćk with the Cosa Nostra. It'd be a shame if your computer accidentally caught fire.

"Things burn, Colonel" 

::smiley:

I am, of course, joking
RuneSR2
Honored Contributor
May 23, 2020



RuneSR2 said:

... Normally it's no problem updating Revive, but I think something went wrong with the new v. 2.0. When rebooting I just got a black screen, not even a bios logo. I did uninstall Revive 2.0 and went back to 1.9.2 which seems to work more or less perfectly. 


Didn't the Index subreddit moderators already tell you once not to talk about Revive (by deleting your post)? But then you had to post about that here, didn't ya? Be glad they only hacked your machine. Don't füćk with the Cosa Nostra. It'd be a shame if your computer accidentally caught fire.

"Things burn, Colonel" 

::smiley:

I am, of course, joking


Yes, but Moss isn't working that well with 1.9.2 (= does not always launch, but works perfectly when it does), I had to go into that fire - knowing I could sacrifice everything  o:)  ;)

Kinda reminds me just why I might react strongly to forced updates, because some of us have been seriously burnt now and then by seemingly safe updates. And of course Revive may be in the red zone - not having been tested thoroughly by Oculus, Valve or MS before the release - I guess I forgot that, because the last 10 times it updated with no problems, but 2.0 might be a bigger jump...  :(

Btw, a friend is sending me his 2k MSI laptop right now, because it fails to boot after MS forced the last Win10 update - and he doesn't know what to do. Not sure I do either, but I hope I'll find a way to make it work...
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Inspiring
May 23, 2020
I'm hesitant to update to 2.0 after reading about your experience. I think I'll uninstall and wait for 2.1
RuneSR2
Honored Contributor
May 23, 2020
I'm back to 1.9.2, even Moss worked nicely this evening. If it works don't fix it, lol. 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"