Skip to main content
Up and Coming
August 11, 2014
Question

Your input required for a survey on VR sickness!

Hi!

I am conducting a survey related to VR sickness and it would be awesome if you could please help me out by answering a few questions. It won't take long and I will be sharing the results publicly once I have a good number of responses.

Thank you in advance for your help!

Follow the link:
https://www.surveymonkey.com/s/QJSLWRJ

    5 replies

    Up and Coming
    August 11, 2014
    Filled it out, however there are some issues with the survey.

    For example, I could spend hours in some demos and not feel VR sickness at all. Other demos makes my stomach all twisted for hours after the experience.
    Current WIPs using Unreal Engine 4: Agrona - Tales of an Era : Medieval Fantasy MORPG
    Up and Coming
    August 12, 2014
    Indeed. I took the survey, but you can't really simplify the issue of VR sickness that easily. If you're interested we had a thread a little while ago about how you might classify the severity of VR sickness for a variety of different tolerance levels.
    Up and Coming
    September 7, 2014
    Thanks for the replies and for taking time to do the survey. I really appreciate it!

    I'm struggling with numbers a bit here, so if you know anyone who hasn't filled it out please do share the link wherever you can (or if you're someone who hasn't already done it, of course!) - https://www.surveymonkey.com/s/QJSLWRJ

    I understand that it's not going to cover severity well and it does generalize 'all or nothing' sickness, but I'm just looking for a basic overall figure at this stage. I would definitely do it differently next time, though, based on your comments.

    Cheers!
    Jeff.
    http://www.teamonstergames.com https://www.xbox.com/en-us/games/store/die-for-the-economy/9p31jrcwk5gx https://www.xbox.com/en-us/games/store/rc-rush/9nbd9l0bwfp5
    Participant
    September 9, 2014
    It also might be useful to have a DK1 and DK2 version, some people may still be heavily influenced by the compromised DK1 experience.
    Another useful addition would be to categorize wether the user was locomoting forward/ strafing/ turning. Or if the motion sickness occured while in a stationary experience.

    For instance, during DK2 demos, I've had very few people still say they felt ill during static standing experiences. Whereas locomoting forward is almost always a barf fest for N00bies.
    Up and Coming
    September 13, 2014
    "RedAndBlue" wrote:
    For instance, during DK2 demos, I've had very few people still say they felt ill during static standing experiences. Whereas locomoting forward is almost always a barf fest for N00bies.

    This.

    I can sit all day in a static "looking around" experience, but I don't have my "VR legs" yet when it comes to movement, especially rotational head movement.