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New Participant
March 7, 2026
Question

Browser WebXR controller vibration bug after updating to OS v2.1

Hi,

After updating to OS v2.1 and starting my own WebXR (VR) game (using A-Frame) I noticed something annoying: When the right controller should vibrate, the left one does and when the left controller should vibrate, nothing happens.

In Wolvic, this issue is not there (just wanted to try another browser to see if it was the browser).

I have tried different approaches to solve this issue by debugging and rewriting my JS code to no avail. It worked perfectly fine before the update.

The vibration works correctly in the OS itself, so that's not an issue (did unpair controllers and removed/inserted batteries etc.).

Could there be a bug in how WebXR works in the latest Quest browser?

Would appreciate all the help I cant get,
Thanks!

4 replies

New Participant
March 8, 2026

I can confirm it is definitely a bug as I've tried other WebXR games in the Quest browser with the same issue. If you punch with your right controller, the left controller vibrates and if you punch with the left controller, nothing happens.

steve40
Honored Contributor
March 8, 2026

Report the issue in the Developer Feedback Center.

Participant
March 15, 2026

Ran into the same issue, please one up the report:

https://developers.meta.com/horizon/feedback/vr/investigations/1691711595330760/

Participant
April 10, 2026

This had been fixed, now they pushed the latest update with the new UI and the WebXR haptics issue is back...

Reported it again, you could 1-up here:

https://developers.meta.com/horizon/feedback/vr/investigations/1691711595330760/