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Honored Contributor
Nov 15, 2026 10:35 AM UTC

Link and Air Link Current 2.09/2.10 Workaround Settings

About 2 weeks ago I started a thread regarding Link no longer supporting h264 dynamic bitrates and showed the workaround then was to simply use Fixed Bitrates. 

No more Dynamic Bitrates with 2.9 final update using link cable | Community

Since then, I’ve played around with both my Q3 and QPro to help find the best Oculus Debug Tool settings for both Link and Air Link.  In both cases I’ve found going back to Fixed bitrates has produced better results with both PCVR options.  These require different Oculus Debug Tool (ODT) ‘Link Section’ settings.  Most of these can be left at defaults/zeros, except the following;  

Wired Link works best with distortion = low, codec = h264, slice encoding = On, encoding dynamic bitrates = disabled, and encoding bitrate = 750mbps.

Air Link works best with distortion = low, codec = h265, slice encoding = Off, encoding dynamic bitrate = disabled, and encoding bitrate = 200mbps.

So basically, depending on whether you want to use Link or Air Link, you need to edit your ODT Link parameters for Codec, sliced encoding, and encoding bitrate.  You may need to restart Oculus Runtime Services after making these changes btw.

I’m currently using Nvidia driver 591.86 and I haven’t seen any reasons to update this to the latest 621 series.

Anyway, I hope that this will help some users.  Good luck mates and cheers.