0.6.0.0 Mirror Mode
The notes say that Mirror Mode is now enabled in extended mode and you can override the rendertexture that is used for mirroring. Is this available in the Unity integration package?
Enabling mirror mode (OVRManager.display.mirrorMode = true;) doesn't enable it in extended mode for me and I can't find any reference to the render texture.
Enabling mirror mode (OVRManager.display.mirrorMode = true;) doesn't enable it in extended mode for me and I can't find any reference to the render texture.
