360 photo
Hi
Can someone help me out in creating a 360 phone app
I am using unity 4.6, added oculus sdk
In the scene have a scene and applied the 360 photo as a texture. with the option of Cull Front added to the shader.
Placed a OVRPlayercontroller/OVRCameraRig in the center of the scene and was able to view the 360 photo inside unity well
But when i deployed it to the samsung gear VR device, i was able to see only blank blue screen.
Can anyone sort this out.
Thanks
Can someone help me out in creating a 360 phone app
I am using unity 4.6, added oculus sdk
In the scene have a scene and applied the 360 photo as a texture. with the option of Cull Front added to the shader.
Placed a OVRPlayercontroller/OVRCameraRig in the center of the scene and was able to view the 360 photo inside unity well
But when i deployed it to the samsung gear VR device, i was able to see only blank blue screen.
Can anyone sort this out.
Thanks
