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New Participant
October 23, 2019

Access Performance Statistics via shared memory?

Hi,

Is it possible to access the performance statistics as shown in the "Performance Head-Up Display" via something like shared memory? I'm building a telemetry application for a race game and want to include these statistics.

Best regards,

Maarten Bakker

    4 replies

    Inspiring
    December 2, 2019
    Shared Memory? Why? Shared between what?
    MaartenJBAuthor
    New Participant
    December 2, 2019
    Shared Memory is a memory table usually in the form of a struct, that is created and maintained by the main application. Other processes can (readonly) access this table to get this data without interrupting the main process. I assume the oculus debug tool is using something like this to get performance stats from the main VR process.
    Inspiring
    December 22, 2019
    I know what shared memory is. First developer rule: dont assume! Your question makes little sense because you put your assumption in the question. Why don't you just ask how to access performance statistics?
    MaartenJBAuthor
    New Participant
    December 23, 2019
    Hi thewhiteambit, Thanks for your lesson, can you tell me how I access the performance stats with the least amount of overhead?