Additional "spectator" window?
Hey guys,
I'm developing for Oculus using Unity, and I'm wondering whether there are solutions out there that could help me having a 3rd window that basically shows what the user is seeing onto my laptop screen?
I've many videos where people do that, but I have no idea as to how can I implement such thing in Unity. Or is it a different software that runs - or even just a screen resolution setting?
Any help would be much appreciated as I am a bit lost on this one! :)
Thanks!
I'm developing for Oculus using Unity, and I'm wondering whether there are solutions out there that could help me having a 3rd window that basically shows what the user is seeing onto my laptop screen?
I've many videos where people do that, but I have no idea as to how can I implement such thing in Unity. Or is it a different software that runs - or even just a screen resolution setting?
Any help would be much appreciated as I am a bit lost on this one! :)
Thanks!
