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Up and Coming
September 11, 2014

Are client/SDK rendering and direct/extended mode orthogonal

Title says it all. Are those two decisions truly orthogonal, can client-based rendering be used with direct-to-Rift mode (on Windows that is, as direct-to-rift doesn't exist on Mac yet).

    2 replies

    Up and Coming
    September 12, 2014
    Yes, direct or extended mode has nothing to do with how you do distortion rendering.
    John Tsiombikas webpage - blog - youtube channel
    philippMAuthor
    Up and Coming
    September 12, 2014
    that's waht I thought, thanks for confirming.