Asset generation for SDK
Hi,
I'm using the Oculus SDK 0.3.2 and looking at generating my own asset content. Is there a tool or something that will take a 3DS Max model and export it to the asset structure that the SDK is using for the Tuscany demo? Or is this all a manual process?
Thanks!
I'm using the Oculus SDK 0.3.2 and looking at generating my own asset content. Is there a tool or something that will take a 3DS Max model and export it to the asset structure that the SDK is using for the Tuscany demo? Or is this all a manual process?
Thanks!
