Attaching Local Avatar to Player Controller in Unity
I have a problem attaching the avatar prefab for touch controls to the player controller prefab from oculus SDK. I have tried making both prefabs as children of an empty parent object. I tried to make the local avatar a child of player controller and it works fine until I move and my hands stay in the same spot while the body moves. I tried looking for a solution and cannot find one. Is there another way of doing this?
Thank you.
