Skip to main content
Up and Coming
April 21, 2014

Brushless gimbal stabilization for stereo Rift videos

On the Oculus subreddit I have a new post about a brushless gimbal stabilizer rig I have built for my Gopro/Sunex stereo 180 video camera
http://www.reddit.com/r/oculus/comments/23k4zk/brushless_gimbal_stabilization_for_immersive/
https://www.youtube.com/watch?v=6KgSwhdYthE&hd=1

-- and links to a recent equirectangular video software stabilization method
http://www.dalaifelinto.com/?p=966

    3 replies

    mediavrAuthor
    Up and Coming
    April 27, 2014
    Here is another short movie shot with the stabilizer -- with my rig held over my head. It works great for stabilizing pitch but it needs a little more torque to be rock steady with roll so I will get another, stronger, motor for the roll axis.

    A typical afternoon scene at an Australian hotel ;) -- they are playing a gambling game -- called "two up" here
    https://www.dropbox.com/s/z84cj92mcgf577s/twoup1.mp4


    In VR Player you need to set:

    Media/Format/Side by Side
    Media/Projection/Dome
    Tools/Settings/Display/Horizontal offset to 60 (or to suit)
    Tools/Settings/Display/Camera/Fov to 95
    mediavrAuthor
    Up and Coming
    May 6, 2014
    I installed a stronger (heavier) motor for the roll axis and now it works with stronger action. Here is fast walking (one camera, unprocessed, unsharpened Raw) -- it shows the cameras stay level, even if it is not affecting yaw or up and down walking motions. But levelness is an important thing for comfortable Rift viewing.
    https://www.youtube.com/watch?v=54CKh0oYfpg&hd=1
    mediavrAuthor
    Up and Coming
    May 10, 2014
    Here is WarpStabilizer (After Effects) applied to (level) two axis gimbal stabilized equirectangular 170 degree frames ..
    https://www.youtube.com/watch?v=JgadcsQ9xEQ

    and without WarpStabilizer
    https://www.youtube.com/watch?v=ovIifgJb4uw

    WarpStabilizer is so effective here because it only has yaw to stabilize and with level equirectangular (or cylindrical) frames yaw stabilization can be obtained with simple lateral image shifts.