Can't find/join to matchmaking session [UE 4.24.3]
I'm having a problem finding and joining to sessions with UE4.24.3 (Oculus integration). I have set up a pool and I can create a session and travel the host to a map with open level and ?listen. The session is created, I can see it in the matchmaking debugger and app UI, however clients cannot see any sessions. DefaultEngine.ini has been setup, I followed the advices here: https://forums.oculusvr.com/developer/discussion/72595/fixes-for-common-ue4-oculus-platform-issues-before-submitting-to-store#latest
I uploaded the build to the RC channel, and tested it with another user, who is subscribed to that channel.
I look for sessions by opening the UI, which generates clickable buttons for every session. Clicking on these buttons should join the client to that particular session. The Find Matchmaking Sessions node succeeds, but Results array is length 0. Any advice about what i am doing wrong would be much appreciated. ::smile:
