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Up and Coming
November 18, 2015

Can't make Oculus run on Nvidia card

I am running on a laptop with two video cards:

1. NVIDIA Quadro K2100M
2. Intel(R) HD Graphics 4600

I'm creating a program based on the SDK. After calling "ovr_Create" I can see that the returned LUID refers to Intel card, while I would like it to run on NVIDIA card instead.

Are there settings (or APIs) to tell Oculus use NVIDIA adapter?

This sounds like a pretty basic question, but I could not find an answer in the forums so far...

Thanks,
Michael

    4 replies

    Inspiring
    November 18, 2015
    Intel GPUs are not supported and Quadro cards are mostly untested and not recommended. In addition laptops have loads of problems and typically don't work at all. Very sorry.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    November 19, 2015
    Thanks for an answer. Generally Oculus works fine on my hardware, and I could successfully run all the demos. That's just when using an SDK, I can see that the Intel adapter is being selected. The question is - can I somehow force Oculus to use certain adapter - via configuration, SDK etc.?
    Inspiring
    November 19, 2015
    So you can tell the Nvidia driver to use "High powered GPU" in the Nvidia Control Panel. This does not always work though, especially when you are using the external video port. In addition, some (rare) laptops allow you to disable the Intel GPU in BIOS but this is not typically an option.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    February 16, 2016
    Any luck in getting the K2100M to work?

    I'm hoping to use my laptop with this same card to watch 3D movies on my Rift