Can we get lens separation exposed to the Config Utility?
Hello Oculus!
I received my DK2 yesterday, and it's awesome.
One thing that bugs me though and greatly detracts from usage is the IPD range - my IPD is 69mm, which means it's out of the 64mm-ish perfect range by quite a bit. It ends up blurry for one eye or the other because of this.
I've gone ahead and ordered these separation extenders, which will help a lot, but the problem then becomes the separation distance for the lenses being wrong, and the wrong value being reported to games and apps.
It can be hacked to the right value inside individual games' DLLs or EXEs, but that is hardly ideal and potentially prone to error.
So could we get this exposed to the config utility (hide it under advanced!), pretty pretty please? I'd love to have a clear picture through the Rift without having to individually hex edit a bunch of games.
I received my DK2 yesterday, and it's awesome.
One thing that bugs me though and greatly detracts from usage is the IPD range - my IPD is 69mm, which means it's out of the 64mm-ish perfect range by quite a bit. It ends up blurry for one eye or the other because of this.
I've gone ahead and ordered these separation extenders, which will help a lot, but the problem then becomes the separation distance for the lenses being wrong, and the wrong value being reported to games and apps.
It can be hacked to the right value inside individual games' DLLs or EXEs, but that is hardly ideal and potentially prone to error.
So could we get this exposed to the config utility (hide it under advanced!), pretty pretty please? I'd love to have a clear picture through the Rift without having to individually hex edit a bunch of games.
