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Up and Coming
September 21, 2014

Carmack's quad rendering with warping

I was thinking a few days ago about whether I needed to implement a warping specifically for quads in 3D space to avoid the resolution problems and extra framebuffer. Then today I heard John Carmack saying he had implemented that already in the GearVR SDK.

So can those things be made available on PC?

    1 reply

    Up and Coming
    September 21, 2014
    "2EyeGuy" wrote:
    So can those things be made available on PC?

    And on Linux? :cool:
    Kaetemi | Ryzom Core MMORPG Engine