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September 7, 2014

Colors blur when moving head

I'm having an issue where colors are blurring around the edges of my mesh when moving my head around. Anyone else experience this when building with Unity? If so any suggestions or insights ? I've noticed it seems more pronounced with some colors more than other for instance red seems to be pretty bad.

EDIT: I've tried other colors it's less noticeable pending on the colors already used in your scene but is still a persisting problem...