Skip to main content
Up and Coming
May 16, 2014

Controlling rotation with Rift?

Hey simple question here.
Using the Rift, how can I make my rotation in Unity be controlled by the rifts head tracking? So looking left turns you left while looking right turns you right? I want this as an alternative to controlling rotation with the controller.
Thanks!

    1 reply

    Inspiring
    May 16, 2014
    The OVRPlayerController included with the Unity integration package should be a good place to start. I'd mess around with that a bit and edit the code to get it to work like you need.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV