Converting PC Opengl project to use 0.8
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Hi,
I'm trying to convert my project to use the latest SDK, I've had it working with an older version(0.5). I have attached what I am getting on screen if I just try to show a clear white background, does anyone know what could be causing this?
I've tried to extract the right code from the 'OcculusRoomTiny ' example project, but the inter-dependencies make it difficult to work with. Has anyone got a more minimal opengl example for 0.7 or 0.8?
The OcculusRoomTiny project works fine so there is nothing wrong with the hardware/configuration.
Thanks for any help.
I'm trying to convert my project to use the latest SDK, I've had it working with an older version(0.5). I have attached what I am getting on screen if I just try to show a clear white background, does anyone know what could be causing this?
I've tried to extract the right code from the 'OcculusRoomTiny ' example project, but the inter-dependencies make it difficult to work with. Has anyone got a more minimal opengl example for 0.7 or 0.8?
The OcculusRoomTiny project works fine so there is nothing wrong with the hardware/configuration.
Thanks for any help.
