Core/Desktop/Home 2.0 rollout timeline
I've received an e-mail stating that the new Core 2.0, etc. rollout will require having a graphics card that supports Vulkan, and the Rift (my DK2, technically) will no longer function with my severely underspec'd card (which does not support Vulkan). This is not an unexpected turn of events, but it does lead to a few questions:
1) What is the timeline for the 2.0 rollout? Obviously, this impacts how I will move forward on my project, and more specifically, card prices being what they are (and cards about to be announced/released), how I time my upgrade to be the least disruptive.
2) What, specifically, will require Vulkan support? I understand that Desktop/Home may be upgrading to Vulkan as their underlying graphics API, but is there anything in the actual development runtime/SDK that will require that level of support? I know it's been asked before, but being able to run in a headless "development mode" would at least enable folks (me) to sidestep Desktop/Home and launch our projects without running into the new higher requirements barrier. I realize the chances of adding such a thing for this underspec'd scenario are zero, but just maybe one of the dev team says "oh, that's easy!". A guy can dream!
