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New Participant
September 8, 2014

Crashing in Unity

Hi all, was wondering if anyone has experienced this 'slight' problem at all.

I'm doing a test project at the moment working with DK2 in unity 4.5.3 which has obviously been out for a while as the 4.6 beta has just dropped.

So the issue I am having is when i go to run the project. Unity is picking up the fact that the DK2 is connected and all sensors etc are working. however when i stop running the project and then try to re-run the project, it literally just freezes on the screen with a highlighted 'Play, Pause and Restart' button at the top of the screen and doesn't go through to the run screen.

Was wondering if anyone had any clues as to why this is happening. I've tried deleting all the OVR files in unity itself and re-importing the latest updated OVR files however no luck... and yes I have got unity PRO so i can obviously run the Oculus plugins etc.

Would be interested to know what is going wrong.

Thanks :)

Jordan

    2 replies

    Up and Coming
    September 8, 2014
    Try using DX 9 if not already. I've had some issues using DX11 with the oculus in the Unity game view
    Inspiring
    September 9, 2014
    Can you list your OS and system specs?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV