Dev on Mac - a major pain in the a** - how to fix?
Ok, does anyone else find deving on the Mac with Oculus a major pain in the a**? If so do you have workarounds?
Right now the biggest issue for me is the fact that you need to have the Oculus set as your "main" display for most things to work, but the problem is, if it's your "main" display, windows are constantly popping up on the Oculus, which means you have to put the oculus on, find your mouse somewhere in there and drag the windows back, one at a time, every time. It's such a pain that I almost don't want to dev with Oculus right now. Using Windows is not an option.
Please help! Anyone have a solution for this? Oculus team, if your reading this, please add pass through support for Mac devs as soon as possible! Our eyes are dying from this process!!!
Right now the biggest issue for me is the fact that you need to have the Oculus set as your "main" display for most things to work, but the problem is, if it's your "main" display, windows are constantly popping up on the Oculus, which means you have to put the oculus on, find your mouse somewhere in there and drag the windows back, one at a time, every time. It's such a pain that I almost don't want to dev with Oculus right now. Using Windows is not an option.
Please help! Anyone have a solution for this? Oculus team, if your reading this, please add pass through support for Mac devs as soon as possible! Our eyes are dying from this process!!!
