Developing for the Samsung Gear VR
The Gear VR looks fantastic and it might also be the first opportunity for VR developers to sell VR apps to a broader audience. So I'm really interested in it but I have a few questions:
- Will anybody who buys a Note 4 and a Gear VR be able to just download a sdk and use it for development? Or will there be a need to register as a Samsung Gear VR developer and in that case would that be free and open or only available to some developers?
- Will we be able to just share our demos and games as .apk if we want to or will we be restricted to sharing through the Oculus Store or some other channel?
- Will the Oculus Store be open to all apps that meet some minimum guidelines? Or will only some developers get access to it?
- Will we be allowed to sell our apps through other channels than the Oculus Store?
And now more specific to Unity:
Since the Oculus SDK normally requires the pro version of Unity, I assume we will need the Android Pro license in addition to that to use Unity for Gear VR dev? Is that correct?
This one is going to be very subjective but... Is now a good time to invest into such a license while the Unity 5 pre-order discounts are still available?
I would love to hear both official answers and/or opinions on those topics... :mrgreen:
- Will anybody who buys a Note 4 and a Gear VR be able to just download a sdk and use it for development? Or will there be a need to register as a Samsung Gear VR developer and in that case would that be free and open or only available to some developers?
- Will we be able to just share our demos and games as .apk if we want to or will we be restricted to sharing through the Oculus Store or some other channel?
- Will the Oculus Store be open to all apps that meet some minimum guidelines? Or will only some developers get access to it?
- Will we be allowed to sell our apps through other channels than the Oculus Store?
And now more specific to Unity:
Since the Oculus SDK normally requires the pro version of Unity, I assume we will need the Android Pro license in addition to that to use Unity for Gear VR dev? Is that correct?
This one is going to be very subjective but... Is now a good time to invest into such a license while the Unity 5 pre-order discounts are still available?
I would love to hear both official answers and/or opinions on those topics... :mrgreen:
