DirectX 9 Integration
I'm currently diving into developing with the Rift. I've got access to a closed source branch of the Arma 1 engine (VBS2) where it is possible to get the D3Device (Doc Link).
I've done my first steps with DirectX, but I can't wrap my head around what I need to do for rendering my scene with different viewports and and applying the shaders.
Are there any open source examples or even tutorials out there, showing how to do that?
I found some topics and projects related to that, but I'm not able to get it all together.
I've done my first steps with DirectX, but I can't wrap my head around what I need to do for rendering my scene with different viewports and and applying the shaders.
Are there any open source examples or even tutorials out there, showing how to do that?
I found some topics and projects related to that, but I'm not able to get it all together.
