DirectX9
I'm trying to build the OculusRoomTiny example for Direct X 9.
But it has code specific to DirectX11 (RenderTiny_D3D11_Device.cpp)
Our system (www.geosimcities.com) uses Direct X 9 so as first step I want to run a small example with Direct X 9.
The OculusSDK seems to support Direct X 9 (am I wrong)?
But I need and example like OculusRoomTiny to check that.
Thanks,
Yigal
But it has code specific to DirectX11 (RenderTiny_D3D11_Device.cpp)
Our system (www.geosimcities.com) uses Direct X 9 so as first step I want to run a small example with Direct X 9.
The OculusSDK seems to support Direct X 9 (am I wrong)?
But I need and example like OculusRoomTiny to check that.
Thanks,
Yigal
