Disable distortion with SDK distortion rendering
Just a suggestion with the C API, it would be nice to be able to disable the distortion when using SDK distortion rendering. This would allow us to easily turn off distortion rather than have a totally separate code path and custom rendering to a Quad on our side.
Or the flag could be passed in BeginFrame instead if it helps. Just a thought!
Guy
void ovrHmd_EndFrame(ovrHmd hmd, bool performDistortion = true)
Or the flag could be passed in BeginFrame instead if it helps. Just a thought!
Guy
