Disable image distortion. Unity or Unreal.
I need to disable distortion and other built-in visual effects. (anti-abberation, barrel-distortion, etc)
It is possibly in demos:
Just a quick question: how to do it in Unreal(or Unity) Engine? (I want to know where I should start coding)
It is possibly in demos:
EyeLayer.Header.Type = ovrLayerType_Direct;
Just a quick question: how to do it in Unreal(or Unity) Engine? (I want to know where I should start coding)
