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Up and Coming
April 25, 2014

DK2 adjustable focus lenses

I was doing some research on an adjustable focus lenses for the DK2 and what I found is that you could use something called a diopter to adjust for eye focus. I'm fairly sure this is the part but what I'm making reference to the adjustable eye focus on a DSLR camera viewfinder and I was wondering if that could be put into the Oculus Rift lenses. That way I'll only need a single pair over 3 pairs of lenses and I'll can use the oculus glasses free.

My B lenses are slowly getting scratched to oblivion from my glasses.

Do you think this would work?

Tripping in the Rift.

    65 replies

    Inspiring
    May 18, 2014
    Some people cannot use them though. Even if they wanted to. And there are disadvantages. For most people they are small or even non-existent. But not everyone is so lucky. That's why I'd still prefer to be able to just order appropriate optics for DK2/CK1 in some "VR accessory shop", if putting a set of lenses into every CK1 box would turn out to be too expensive/problematic.
    Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.
    Inspiring
    May 19, 2014
    I have worn contact lenses in the past. At first, they are very uncomfortable but you get used to it after a little while. Even so, your eyes can get dry and you need to use eye drops frequently. Overall they were a hassle, so I just use glasses these days.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    jpaws1Author
    Up and Coming
    May 23, 2014
    I was thinking that maybe a Prime Macro DSLR lens would do the job. You mount the lens in reverse so that the front element lens faces the eye and the rear element lens is pointed at the monitor screen. Possibly if you use a set focus point and then close the aperture to something like f/16, it might increase the eye focus to do all A, B, and C lenses focus points while using a single B lens focusing point. A narrow aperture ring lens diaphragm setup might increase the focusing range at the compensation of a darker image. I never tried it though. I think the reverse DSLR lens setup would be light enough.
    I think the current lens aperture is around a f/1 or less on a DK1.

    I think what could be done for users that have astigmatism is to alter the digital signal to compensate for the oval shape of the eye. In my case when I look at a distant out of focus light source like a small led light or a street lamp the orb I see is oval egg shaped with the large part on top and the small part on the bottom on both eyes. On the left eye the egg shaped orb's left top is tilted roughly 10 degrees outward and the right eye's orb is tilted roughly 15 degrees outwards.
    So if you where to take a digital image of a circle then warp the image to make it similar to an oval in that shape. Then take that warped image and warp it back into a circle, that will give the calculation to provide a compensated image.
    I do feel that high resolution monitors will give the best results, ones that can go a little bit beyond what the human eye can see to keep the image clear.
    However I'm concerned that the eyes may not merge the warped image correctly.
    Up and Coming
    May 23, 2014
    Here is the thing, macro lenses can cost as much as 10 DK2s.
    Up and Coming
    May 23, 2014
    Cyberreality,

    Yes I've used eyeglasses with the Rift and ruined them. The A cup lenses scratched the heck out of my eyeglasses and they had to be replaced. Fortunately they were new and they got covered under warranty.

    Also for us old geezers, who wear varilux or bifocal (or gasp trifocal) lenses, they are problematic since you only need and want the distance portion of your eyeglasses to see the Rift image clearly.

    So when a user installs his prescription into the Rift, he should only use what he would need to see clearly at a distance. Not for reading.

    It would be a huge mistake for Oculus to ignore prescription lens wearers in their CV1. How many computer geeks have you met that don't wear glasses? LOL.
    jpaws1Author
    Up and Coming
    May 26, 2014
    I did some testing today with a Canon AE-1 standard 50mm prime lens 1:1.8 S.C.1 and my cell phone screen, it seems that the reverse DSLR lens will work as a all range focus lens setup, something to do with the 5 lens setup. I can tell because I can see the image clearly with and without my glasses without adjusting anything, something I cannot do with the DK1 at the moment. Give this a try yourself with other people who have different eye focuses. No aperture, focus, distance adjustments will be needed.
    I haft to use a C lens without glasses or a B lens with glasses when using the DK1.

    Best of all no warping of the image. That will reduce processor or rendering power. The area of view doesn't change that much when moving back and forward from the lens at close range.


    Downside, I can only see roughly 1 inch of screen., narrowed area of view because of 1 inch lens size, weight is a factor.

    I feel if you where to take the 5 lenses from a standard prime DSLR lens that has 2-4 inch diameter lenses and put it into a lightweight cylinder shell that it will fix the all range focusing problem for various eye focuses, so far its proven itself.


    "ElectricMucus" wrote:
    Here is the thing, macro lenses can cost as much as 10 DK2s.


    Scratch the macro it is un-needed.
    Standard prime DSLR lenses don't cost that much especially if you remove all the un-needed components. A 2 inch eye cylinder with 2 inch standard prime lens components should not cost to much and be compact.
    New Participant
    May 26, 2014
    Why can't they just include a detachable, thin wire frame/insert that is designed to attach to the inside of the oculus in such a way that, once fitted by my optician with prescription lenses, allows the rift to work perfectly without the need to wear glasses.

    Is this happening? If not why not? It would cost me around £10-£20 for some custom prescription lenses for my DK2 (ordered 19/3) so I'd be more than happy to make that investment as would most consumers I believe. Am I missing something?

    If DK2 doesn't come with something like this can I have some lenses made and glue them into the rift with silicone adhesive so I don't have to wear glasses under the rift?
    Up and Coming
    May 26, 2014
    I don't get what's the deal, but then I only have -1.0 diopters.
    The burning suspicion I have it won't make much of a difference even if you are quite near sighted, since the DK2s angular resolution isn't high enough.
    Up and Coming
    May 31, 2014
    "ElectricMucus" wrote:
    I don't get what's the deal, but then I only have -1.0 diopters.
    The burning suspicion I have it won't make much of a difference even if you are quite near sighted, since the DK2s angular resolution isn't high enough.


    Do you have the same vision on both eyes?

    The problem is when your sight differs between the eyes, it's like you have a permanent rendering bug.
    "It's like Homeworld in first person." Disable Aero and vSync for a completely simulator sickness free experience with 2xHz FPS. Keep the config utility open for tracking to work.
    Up and Coming
    June 1, 2014
    "rupy" wrote:
    "ElectricMucus" wrote:
    I don't get what's the deal, but then I only have -1.0 diopters.
    The burning suspicion I have it won't make much of a difference even if you are quite near sighted, since the DK2s angular resolution isn't high enough.


    Do you have the same vision on both eyes?

    The problem is when your sight differs between the eyes, it's like you have a permanent rendering bug.



    Yes, -1.0 for both eyes.

    I fairly often lose one contact lens and when it happens it it's barely noticeable in day to day life, it's just a little less comfortable but preferable to running around without eyesight correction. I don't see an issue with DK2 here.

    As angular resolution goes up the amount of different available lenses should simply go up.
    Regular glasses and contact lenses come in 0.25 diopter increments, I would estimate to need 4320p resolution to have a benefit from that. So for DK2 2 diopter increments should suffice.
    For CK1 perhaps 1 diopter increments, just to be on the safe side. It wouldn't hurt to go straight to the eye correction standard of 0.25 but I don't see how it would be necessary.