Does installed oculus runtime affect unity build?
I'm working on a windows 10 laptop with nvidia optimus so the 0.7 runtime isn't supported and I need to build that's 0.7 compatible. Since I can't test it my question is...
Does the installed oculus runtime affect the compatibility of the builds I create from unity? Or is it only the unity version and Oculus utilities?
Can I build it in(Unity 5.2.1p2) while runtime 0.6.0.1 is installed? Or do I need to install 0.7 just to create the build and then reinstall 0.6.0.1 to continue working? I've been curious about this for awhile and can't seem to find any info about it after a few minutes looking.
Thanks!
Does the installed oculus runtime affect the compatibility of the builds I create from unity? Or is it only the unity version and Oculus utilities?
Can I build it in(Unity 5.2.1p2) while runtime 0.6.0.1 is installed? Or do I need to install 0.7 just to create the build and then reinstall 0.6.0.1 to continue working? I've been curious about this for awhile and can't seem to find any info about it after a few minutes looking.
Thanks!
