Skip to main content
New Participant
October 9, 2014

Engine with free support for Oculus Rift?

Hello,

I am working on a project for uni, and I have the Oculus Rit DevKit2.

Unity3D was going to be my engine of choice, but it seems that Oculus support is for the pro version only. I should have a 4 month free trial of UnityPro, however this is not long enough for my project and being a student I don't have the money to throw at the pro version. I have read recently that there are plans to add Oculus Rift support for Unity free, however there is no stated ETA.

So I was wondering if there are any other suitable engines out there that have free integrated support for the Oculus Rift?

I would be grateful for your suggestions! :)

    5 replies

    Up and Coming
    October 9, 2014
    UE4 free for students. How did you miss that? :)

    https://www.unrealengine.com/education
    VR Sverige - En svensk nyhetsblogg om allt som rör Virtual Reality! http://www.vrsverige.se/
    SB7Author
    New Participant
    October 10, 2014
    I've been messing around with Unreal 4 today, trying some of the tutorials. Seems like a good alternative, thanks. :)
    Up and Coming
    October 13, 2014
    "SB7" wrote:
    Unity3D was going to be my engine of choice, but it seems that Oculus support is for the pro version only.


    Unity3D has announced that Oculus support will be available in the free versions as well:
    http://blogs.unity3d.com/2014/09/20/expanded-oculus-rift-support-in-unity/
    Participant
    October 15, 2014
    I know this topic has been resolved for the OP, but just in case anyone else stumbles in here looking for free tools...

    UE4's free educational license is only for students/staff of accredited colleges and university. I was denied a license for a secondary public school. And Unity's free Oculus integration isn't out yet; no ETA on that either.

    JMonkeyEngine is worth a look if you want to tinker NOW instead of waiting for Unity.
    http://hub.jmonkeyengine.org/forum/topic/oculus-rift-support/

    jME is an open source, cross platform, Java, 3D game engine supporting Oculus SDK 0.4.2 (including positional tracking). A nice thing about jME is that it plays very well with Blender (an amazing, open source, 3D content creation tool). There's a dude (or maybe dudette) running around the forums and reddit named Phr00t that seems doing a lot of the work on the Oculus integration.
    Participant
    October 28, 2014
    "DePingus" wrote:

    jME is an open source, cross platform, Java, 3D game engine supporting Oculus SDK 0.4.2 (including positional tracking). A nice thing about jME is that it plays very well with Blender (an amazing, open source, 3D content creation tool). There's a dude (or maybe dudette) running around the forums and reddit named Phr00t that seems doing a lot of the work on the Oculus integration.


    0.4.3 now and Direct HMD support (almost a must with DK2, I've realized). It's based on jherico's JOVR library which does a lot of the heavy hauling.
    "The television screen has become the retina of the minds eye."