Epic Games donates to Blender Foundation
Hi all,
it seems the guys from Epic are interested in a better workflow for users who use Blender to produce assets and other stuff for use with the Unreal Engine 4.
https://forums.unrealengine.com/showthread.php?16011-Epic-Donates-to-the-Blender-Foundation#post90183
As a big fan of both (Blender and UnrealEngine) this is great news for me, so i just wanted to share.
it seems the guys from Epic are interested in a better workflow for users who use Blender to produce assets and other stuff for use with the Unreal Engine 4.
https://forums.unrealengine.com/showthread.php?16011-Epic-Donates-to-the-Blender-Foundation#post90183
Our goals for supporting the Blender Foundation are:
1. Ensure a smooth FBX workflow between blender and UE4.
We basically want to make sure there is a smooth export/import pipeline between Blender and UE4 and UE4 uses FBX. Improving Blender's FBX pipeline is going to be beneficial outside of just UE4 interoperability.
2. Find a way to harmonize controls between blender and UE4.
Given Blender's extensibility and configurability we would like to see an option to have UE4 style viewport controls as an option to make it easier for people to back and forth between tools.
3. Support approachable and free 3D modeling tools to aid community.
As a big fan of both (Blender and UnrealEngine) this is great news for me, so i just wanted to share.
