Feature Request: Getting from code if user want Oculus audio or Windows default
(This question is about LibOVR and not the AudioSDK, that why I post in PC Dev' and not in the Audio subforum ^^")
Hi,
Maybe I missed something,
Inside the device configuration the user can choose to use the integrated rift headphones/mic or the default windows sound device.
I'm not using the Audio SDK (because no public C++ SDK has been released yet...) so I'm working with OpenAL.
The thing I need to know is how to get by code the state of these settings : http://puu.sh/oFT0h/9963f11a0c.png
I've check the OVR headers documentation and I didn't find anything relevent.
If there's no way to do this, please consider this post as a feature request. This could come in handy for other developers. :-p
Hi,
Maybe I missed something,
Inside the device configuration the user can choose to use the integrated rift headphones/mic or the default windows sound device.
I'm not using the Audio SDK (because no public C++ SDK has been released yet...) so I'm working with OpenAL.
The thing I need to know is how to get by code the state of these settings : http://puu.sh/oFT0h/9963f11a0c.png
I've check the OVR headers documentation and I didn't find anything relevent.
If there's no way to do this, please consider this post as a feature request. This could come in handy for other developers. :-p
