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Up and Coming
December 31, 2016

Ghosting in Roll-A-Ball

I'm currently working through the Roll A Ball tutorial, and I'm noticing that with VR enabled in the CV1 headset, I'm seeing quite a bit of ghosting when the ball speeds up.  Is this due to being locked at 90fps or something else? Unity 5.5

I can provide an exe to reproduce what I'm seeing if that's allowed.

2 replies

Up and Coming
December 31, 2016
Nevermind, I think I found out why.  I'm using physics based motion which cause issues.  https://forum.unity3d.com/threads/impossible-to-get-perfectly-smooth-motion-with-unity.141417/page-2
Up and Coming
December 31, 2016
I should also note that when I fixed the camera to the ball itself, the ghosting completely went away.