Got the Nintendo PowerGlove working!
Dug out my old Nintendo (actually PAX) PowerGlove from the cupboard where it's been sitting since the '90s. Back in those days I built the "Menelli Box" interface which hooks it up to a standard COM port in "Hires" (aka. Encrypted) Mode. So I wrote a quick "driver" (actually a class which reads the data from RS232 and packs it into a structure). Then I modified the OculusRoomTiny sample so that the cube is moved around with the glove data instead. Still very early days, and more of a novelty than anything right now, but it does work... Will smooth it out over the next days to see if the PowerGlove could make a usable input device... :)
Before anyone tells me how rubbish the PG is, please include in your consideration how your previous impressions were formed: Connecting it to a Famicom? Connecting it to a PC parallel port? The "Hires" mode is a much better experience, but wasn't available to anyone who didn't build the 68HC811 micro-controller interface...

Before anyone tells me how rubbish the PG is, please include in your consideration how your previous impressions were formed: Connecting it to a Famicom? Connecting it to a PC parallel port? The "Hires" mode is a much better experience, but wasn't available to anyone who didn't build the 68HC811 micro-controller interface...

