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Up and Coming
July 19, 2013

GTA 4 First Person Mod + Oculus?

Can this be done? I know GTA is on the RAGE engine, and I also know that there are mods for it, but can the Rift be integrated into it?

    36 replies

    Participant
    July 20, 2013
    I can't believe no one has tried this yet, Hope it works!
    Up and Coming
    July 24, 2013
    This game must be prior 1 for modders :)
    Windows 10 Proo 64bit | AMD Ryzen 1800X | Palit GameRock Nvidia GTX 1080 | Phone: One Plus 5
    Participant
    August 19, 2013
    The Tridef drivers work but.... you can't use any mods... which means no first person view :(
    New Participant
    August 19, 2013
    This is one of the first mods I searched for when looking for Rift compatible games. The 1st person mod is already amazing, and being able to walk and drive around Liberty City in the Rift? It would be incredible.
    Participant
    August 20, 2013
    GTA 4 does work with Tridef drivers. But I am unable to get first person mod working with the Tridef.

    I am using GTA 4 1.0.4.
    Participant
    August 21, 2013
    Up and Coming
    August 22, 2013
    this would be a great thing to see! Lots of detail and an already immersive 'living city' - inside OR? yes please! :mrgreen:
    EX DK2/VIVE/PSVR/CV1/Q2/PSVR2 | Currently Quest Pro (PCVR) | VR developer RTX 3080 FE / 12900k / Windows 11 Pro
    New Participant
    August 26, 2013
    I'm actually playing this game and it works very well with the first person mod. There is a post about it on the /r/oculus sub. Follow the directions HERE:http://mn.reddit.com/r/oculus/comments/1ky4rl/gta_iv_on_oculus_rift_tridef_3d_first_person_mod/

    Works very well... someone just needs to mod the minimap to show in the middle and decouple the crosshair in first person with the 360 controller. But it's very playable as is and is a hell of alot of fun.
    Participant
    August 30, 2013
    Hi All

    I created the Firstperson mod for GTA IV and after a fellow Rift user let me know it was fun to use the fp mod with the Rift It peaked my interest so now I intend to attempt to make it work as well as possible in the near future As my order is now processing.

    Having already been a 3Dvision user i'm aware of the issues with 3D crosshairs so that will be one of my fixes.

    If GTA 5 comes to pc and is moddable I would like to intend support for that also. :D
    Up and Coming
    October 26, 2013
    Are you still planning on updating your FP mod?

    I'm using the mod at the moment with the Rift and it is amazing! I have modded the HUD so that "most" of the hud items are visible on the Rift. There may be a few items which appear off screen, but most such as the mini map, cash, help, wanted level and ammo should be in a viewable position (if not the most ideal). If you would like to try my settings you'll need to overwrite your 'HUD.DAT' file located in 'Common\Data' with the following file:


    http://www.sendspace.com/file/m7odrv


    I haven't been able to move the 'in mission' text (updates your mission objective) and most importantly the in game cell phone. Due to this I'm using the VORPX driver which has the edge peek function so I can glance across to the phone when it is required. That said, if anyone knows a way to reposition the in game phone ( I'm thinking the middle of the bottom of the screen) I'd love to hear about it. Again, if anyone makes any improvements to the settings it would be great to hear about them :)

    Thanks again for your awesome mod!