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February 27, 2014

Heads Up: Potential Driver Bug with Unity on OS X 10.8

Hey guys,
The Camera right eye frame looked like it was incorrectly distorted and had a crazy wrong interocular offset on one of our artist's Mac machines. When playing inside the Unity editor, it was fine but on any build, it was incorrect.

Cause: We turned on MSAA for our Unity Project

We spent 5 hours tracking this down after a pretty big merge and it baffles me that turning MSAA on would cause this. So I figured I'd give you guys a heads up in case you run into this.

Our environment steps:
*OS X 10.8 Mac Pro
*Unity 4.3
*Forward Rendering Path

It didn't repo on a Mac Book Pro nor on the PC machines.

    2 replies

    Inspiring
    February 28, 2014
    Yeah, there are some strange issues with AA (especially on Mac).
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    Inspiring
    March 1, 2014
    Thanks for the headsup. Appreciated!
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