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Up and Coming
October 12, 2014

health and saftey warning...

is there anyway to disable this while developing, it so annoying having it in the way for 6 seconds everytime i compile.
Just started using 0.4.2 with dk1 and implemented the oculus render pipeline instead of the custom which wan't too bad an integration I must say at least so far. this HS message really should be handled by the devs. it really is annoying and I've only been testing for half a day on the new implementation. There might be a new HSM display message for people who have been around me, having to witness this message over and over all day let alone after weeks and weeks. Anyway to disable completely till ready to release, if not will it be implemented or can I just hack the source of the library for now to get around it?

    3 replies

    Up and Coming
    October 12, 2014
    Tell me about it, as a DEV it's a complete pain in the ***

    see this huge thread already on here, for hacks, sdk flags and general complaints about it.

    viewtopic.php?f=20&t=11057


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    EX DK2/VIVE/PSVR/CV1/Q2/PSVR2 | Currently Quest Pro (PCVR) | VR developer RTX 3080 FE / 12900k / Windows 11 Pro
    Up and Coming
    October 12, 2014
    ah thanks, glad I'm not alone lol. it's almost so much a pain I'd implement the custom render pipeline instead, but really shouldn't have to, will see if I can clip it in the source.
    Up and Coming
    October 12, 2014
    done...ah the ecstasy lol. will reenable when I release something but having an option for this is so welcomed...