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New Participant
October 17, 2014

Help with DIY Omni Directional Treadmill

I'm planning to build an Omni Directional Treadmill soon. I already have some ideas, but have some issues also.

Issue #1: Support Ring
I'm trying to make a ring based on [Cyberith Virtualizer's] (https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam) design, with a climbing harness in the middle. However, I don't know how this can be accomplished easily and cheaply while still allowing sitting, crouching, and rotation.

Issue #2: Tracking
I have two PS Move Motion Controllers available, and I'm wondering if I can use these with FreePie to detect movement on the Z axis. If not, I can probably buy some Wiimotes, but I would prefer to not have to.

If I can get a functional model, I'll post an Imgur album.

    3 replies

    Up and Coming
    October 20, 2014
    The Playstation move controller doesn't deal well with occlusion. I mean, it does better than most, but it's still a visual tracking system. There's only so much you can do.
    Palmer on the openness of the Rift: http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of_vr/cgc06b2?context=3 All of Palmer's Reddit posts: http://www.reddit.com/user/palmerluckey
    bbeast10Author
    New Participant
    October 20, 2014
    That makes sense, but is it possible to use the gyro data instead of using the PS Eye?
    Up and Coming
    October 21, 2014
    Oh, certainly, but if you're going to be making a support rin that goes up and down you'd be better off using sensors in the guide rails like cyberith does.
    Palmer on the openness of the Rift: http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of_vr/cgc06b2?context=3 All of Palmer's Reddit posts: http://www.reddit.com/user/palmerluckey