How to add the new DK2 SDK to UE4?
I apologise in advance for the total n00b question, but so far my entire experience with UE4 is that I've subscribed, downloaded it and gone ooooooh at some of the samples from the marketplace.
When the new SDK comes out with support for DK2 what's the process for getting it into UE4? I've found a couple of threads on the Unreal forums that pretty much say 'grab the new SDK and compile your project with it', but are a little light on the details of how to do that for us Unreal virgins.
Can anyone point me in the right direction at all?
When the new SDK comes out with support for DK2 what's the process for getting it into UE4? I've found a couple of threads on the Unreal forums that pretty much say 'grab the new SDK and compile your project with it', but are a little light on the details of how to do that for us Unreal virgins.
Can anyone point me in the right direction at all?
