How to decreese level of distortion?
I have too strong correction by program.
I tried to edit shaders, it is bad way and there is a lot of shaders there. (And I didn't get result yet)
Where is the parameter which I should correct to make distortion lower?
p.s. I also asked question in http://stackoverflow.com/questions/34222876/oculus-sdk-huge-chromatic-abberations-produced-by-program
p.p.s. I found topic https://forums.oculus.com/viewtopic.php?f=20&t=717&p=7001&hilit=chromatic+abberation#p7001 , but it was useless because I have DK2 without ovr_win32_hmddevice.cpp in SDK.
I tried to edit shaders, it is bad way and there is a lot of shaders there. (And I didn't get result yet)
Where is the parameter which I should correct to make distortion lower?
p.s. I also asked question in http://stackoverflow.com/questions/34222876/oculus-sdk-huge-chromatic-abberations-produced-by-program
p.p.s. I found topic https://forums.oculus.com/viewtopic.php?f=20&t=717&p=7001&hilit=chromatic+abberation#p7001 , but it was useless because I have DK2 without ovr_win32_hmddevice.cpp in SDK.
