how to detect when a vr player enters 'Resetting Guardian'?
Our software is a kind of training program it's requires a player and a guide.
The problem is that Oculus rift S sometimes cannot find The boundary area.
The problem is that Oculus rift S sometimes cannot find The boundary area.
Player unfamiliar with VR devices get confused about this situation.
At this point, the guide must know that the player is trapped in a black screen.
I would like to ask if there is a function that can detect the following situations in 'Unity Integration.'
1.When the Oculus rift S is looking for a The boundary area (when the loading indicator appears on a black background)
2. When the Oculus rift S is guiding players to 'Resetting Guardian'
3. When the Player is looking at the 'Oculus home menu'
Thanks!!!
2. When the Oculus rift S is guiding players to 'Resetting Guardian'
3. When the Player is looking at the 'Oculus home menu'
Thanks!!!
