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Up and Coming
March 30, 2016

How to disable the health and safety warning for development purposes in 1.3?

Is there a registry hack or similar since the option is no longer available in the settings panel it seems?

    48 replies

    Inspiring
    March 31, 2016
    Currently there's no way to do this.
    Up and Coming
    April 1, 2016
    I'm happy to report the HSW no longer appears for me. I saw it every time the first day and found it slightly onerous, but now it seems to have disappeared. Maybe it goes away after a day?

    In any case, I find the development process to be quite smooth now. Running a program from Visual Studio immediately switches from home to the "Please Wait area" for a quick 1-2 second fade, then into the program. Thank you, Oculus.
    wbskAuthor
    Up and Coming
    April 1, 2016
    Every time I do a debug/run iteration from my visual studio C++ programs I keep facing this screen and having to click through unfortunately.  As a developer I just want my programs to launch straight away each iteration cycle with non of this as it's wasted time - that ironically makes me spend more time then I would like in VR.  Also the amount of RAM that Oculus home uses is unacceptable.  So I think they have some way to go before the current releases development process is smooth IMHO
    Inspiring
    April 1, 2016
    once there was registry entry for that, don't know if it is still working
    April 1, 2016
    I agree to pass this warning is totally annoying !!! If not registry hack there should be an application interface to control this . The developer should be responsible for his work, not the HW manufacturer ...
    Up and Coming
    April 3, 2016
    Yeah, I facepalmed when I saw that message again. I think it is nothing short of idiotic. The way the legal system in the US works... Please, if someone finds a way to remove it, let me know!
    DK1 - previously owned DK2 - 2014-08-26 RECEIVED (ordered 2014-04-24) CV1 - 2016-05-25 RECEIVED (ordered on release day) Touch - 2016-12-07 RECEIVED (pre-order with CV1)
    Inspiring
    April 4, 2016
    On the plus side, for the CV1 hardware with the sensor detecting it's being worn... the message only seems to appear after the headset has not been worn for a certain amount of time.  So at least for a development cycle this is a little less irritating.
    Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action
    Up and Coming
    April 5, 2016
    +1 for the option to disable HSW again please, back doing dev on my DK2 and it's a PITA especially without an xbox controller to dismiss it.  It means I have to keep putting the HMD on to 'eye click' it.
    DK2, MBP (mid 2010) OSX 10.10.3. Win7 - i5 4670K - GTX770. Java LWJGL 3 OpenGL Experiments: https://github.com/WhiteHexagon
    New Participant
    April 14, 2016
    +1 for such an option, and not only that but also having to keep the Oculus home open at all times to actually debug in UE4 or Unity is a total waste of energy and could lead the screens to some serious burn-in. 
    Participant
    April 14, 2016
    I would be surprised if Oculus developers eat their own dog food, so I bet there is some unofficial way to turn this off.