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Inspiring
August 7, 2014

How to get positional tracking 1:1

Hi!

I was wondering how to get the positional tracking works 1:1 in my demo.

I think that every movements with the neck is too "slow" and too close from the starting point.

Someone know how can i change that?

Thanks you.

    3 replies

    Up and Coming
    August 8, 2014
    Could it just be a case of scale? Perhaps the camera's coordinate space is too small relative to the rest of the world?
    Up and Coming
    August 8, 2014
    If your IPD is wrong, your positional tracking will feel wrong. This seems to be very sensitive in my experience. A 0.2mm difference is quite noticeable.
    Are you scaling any coordinates from the SDK?
    Kaetemi | Ryzom Core MMORPG Engine
    WelbyAuthor
    Inspiring
    August 14, 2014
    "kaetemi" wrote:
    If your IPD is wrong, your positional tracking will feel wrong. This seems to be very sensitive in my experience. A 0.2mm difference is quite noticeable.
    Are you scaling any coordinates from the SDK?


    Sorry for the late responses.

    However i've changed some default coordinates of the OVRPlayerController. i've tried to use the default coordinates and now i've the right positional tracking.

    The problem is that if i want a more taller player,how can i do without change the default coordinates?
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