How to get stereo 360 video into Unity for VR
I’ve been looking everywhere for a solution to this problem and I’m hoping someone has a solution, or at worst, a definitive “nope, it can’t be done”.
Suppose that I have pre-rendered stereo video footage either as a T/B or SBS… is it possible to bring these assets into Unity 5+ and then create a UX that allows for the playback of different clips within VR for DK/GearVR/Cardboard/Whatever? Essentially, i’m trying to recreate something similar to the VRSE app for the GearVR. Ideally it’s an experience where the POV is like a 360 Stereo Video Skybox with a menu system to trigger other videos within the same environment.
Anyone have any advice?
Suppose that I have pre-rendered stereo video footage either as a T/B or SBS… is it possible to bring these assets into Unity 5+ and then create a UX that allows for the playback of different clips within VR for DK/GearVR/Cardboard/Whatever? Essentially, i’m trying to recreate something similar to the VRSE app for the GearVR. Ideally it’s an experience where the POV is like a 360 Stereo Video Skybox with a menu system to trigger other videos within the same environment.
Anyone have any advice?
