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New Participant
March 25, 2015

How to integrate oculus with my opengl app

Hi Everyone,

Where do I start if I want to use the oculus in my opengl app?

I guess I need to get the windows messages as I would for example to get my WM_MouseMove Windows message...

Any good tutorial on that? WM_OculusMove?



Thanks.

    2 replies

    Inspiring
    March 25, 2015
    Check the Development Guide in the documentation?

    https://developer.oculus.com/documentation/

    Also, see the samples (like TinyRoom) that come with the SDK.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Inspiring
    March 26, 2015
    My book.

    The source code.

    The book won't be available on Amazon for a bit yet, but you can get a preview release through manning here: http://manning.com/bdavis
    Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action